![]() The game is based on modern knowledge of human mind mechanisms, so that puzzles influence player's emotions and his perception of the game. ![]() Game is played from first person perspective and consists mainly on exploring abstract locations and solving puzzles. The finished product is much longer, more complex and better polished than the prototype modification.Īntichamber is a project that escapes simple classifications. After the release of the UDK (Unreal Development Ki) toolkit, the author was able to develop the whole thing to the level of a full-scale commercial production. The project started life as a mod for Unreal Tournament 3 called Hazard: Journey of Life. Antichamber is an indie psychological puzzle game developed virtually entirely by Alexander Bruce alone.
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